Why are esports & sports fighting?
Sowmia Rajendran explains why esports rules the world.
The quick expansion of e-sports has left a lasting impression on both individuals who enjoy playing video games and those who are suspicious about the realm of professional gaming. "Is that a sport?" is a common question from the sidelines. We recognize that conventional sports fans are not used to video games million-dollar prize pools, and we apologize for this inconvenience.
When we look at other countries, we can see that esports has been around since almost the inception of the internet. As evidenced by the outcomes of crucial tournaments, the United States is lagging behind its peers in the Americas.
Why do esports rule the world?
Esports is a virtual game activity in which video game players compete against one another. Esports players train with their coaches and helpers, just like they would in the real world. In addition, they are subjected to medical examinations. Finally, they compete in tournaments to determine who is the most powerful of them all. The "gist" of esports is comparable to that of traditional sports.
Let us take a look at Dota 2 and regular football for comparison. In each discipline, two teams are fighting against each other. Football has 11 players in the team, whereas DotA has five. The objective of DotA is to demolish the structures of the opponent.
Dota 2 necessitates the same kind of teamwork abilities as football. In football, the goal is to score as many goals as possible. There are rest periods in between sections to allow players to regain their composure. A coach and a captain are in charge of the teams in both circumstances. Participants in tournaments play to determine who will advance to the next competition stage.
What do traditional athletes not like in e-sports?
It is frequently due to a lack of physical activity on one's part. Football, ice hockey, and other sports fans think that the hours of training put in by professional gamers cannot be compared to the amount of strenuous physical activity they engage in their favoured games.
Additionally, earning money in esports is getting increasingly more challenging. The International 2017 had about $25 million in awards, more than the total value of the prizes offered at many traditional sporting events.
It is impressive to see how much money e-athletes make personally, and many traditional athletes envy that.
What do professional esports players do not like about it?
Individuals currently among the best e-sports players have already been working with the industry for more than a decade. They not only saved esports from extinction, but they also transformed the public perception of the sport.
Esports is not only a recreational activity that is played at home on a computer, but it can also be in big arenas. All big competitions are now undertaken in stadiums, which will continue.
With the use of Internet broadcasts, these facilities may accommodate thousands of spectators and millions of viewers. These big crowds result in massive amounts of money being collected, adding to the gigantic reward pool.
Page Reference
If you quote information from this page in your work, then the reference for this page is:
- RAJENDRAN, S. (2021) Why are esports & sports fighting? [WWW] Available from: https://www.brianmac.co.uk/articles/article678.htm [Accessed
About the Author
Sowmia Rajendran is a professional freelance writer with many years of writing experience.